MEKAI Games

MEKAI Games is an Italian indie studio creating Rock, Paper, Scissors, SHOOT!, a hand-drawn roguelite for Steam, and Mine Fever for mobile.

Rock, Paper, Scissors, SHOOT!

A hand-drawn roguelite where a familiar duel becomes a risky run against strange opponents.

Explore the game · Watch the official gameplay trailer · Play on Steam

Our games

Mine Fever

A pixel art mobile mining game coming to iOS and Android.

MEKAI Games team

Fabio Festa and Pietro Carnevale are the founders of this Italian independent game studio.

Studio information and press kit

Latest devlogs

How we built a roguelite in Godot

A practical Godot architecture for short roguelite runs: scenes, Resources, signals, run state, deterministic randomness, saves, and content that remains easy to expand.

Designing a card system in Godot

How to design a data-driven Godot card system with reusable Resources, clear triggers, effect resolution, stacking rules, weighted offers, and practical tests.

How we created 60 hand-drawn opponents

A practical character production method for building 60 readable hand-drawn opponents: silhouettes, rule hooks, reusable poses, export discipline, and gameplay-size testing.

Balancing an endless mode

A practical method for balancing an endless roguelite mode with pressure curves, weighted pools, checkpoints, soft limits, deterministic runs, simulations, and useful playtest logs.

Optimizing loading times in Godot

A practical Godot performance workflow: measure first, profile CPU and VRAM, reduce startup work, load scenes in the background, cache shared assets, and test exported builds.

Publishing an indie game on Steam

A practical Steam release checklist based on the official Steamworks process and our first release: app fee, store page, real gameplay assets, depots, review, launch, and post-release updates.

Update 1.3.0 is here

Rock, Paper, Scissors, SHOOT! Update 1.3.0 adds Fred's Room, Demonic and Divine Cards, new game modes, visual upgrades, and faster loading.

Endless Mode is coming

The next Rock, Paper, Scissors, SHOOT! update adds Endless Mode, a new boss with a dedicated mechanic, and a new set of demonic cards.

Update 1.1.0 is here

Rock, Paper, Scissors, SHOOT! Update 1.1.0 adds new boss items, smoother animations, a rebalanced economy, clearer feedback, and plenty of fixes.

Steam curators recommend the game

Independent Steam curators are starting to recommend MEKAI Games' hand-drawn Godot roguelite, with public quotes and verification links on Steam.

A hand-drawn roguelite

Meet Fred, choose a hand, face strange opponents, and turn a simple rule into a risky roguelite run.

What changes every run

Enemies, shops, cards, upgrades, and risky choices make every attempt different in MEKAI Games' hand-drawn roguelite.

Built with Godot

How MEKAI Games uses Godot to turn a simple hand game into a fast, readable PC roguelite.

From RPS to roguelite

The design rules behind enemies, upgrades, shops, cards, and risky runs in Rock, Paper, Scissors, Shoot!

Designing Fred's world

Why MEKAI Games uses hand-drawn characters, strange locations, and dark comedy to make every duel recognizable.

Read all development updates