How we built a roguelite in Godot
A practical Godot architecture for short roguelite runs: scenes, Resources, signals, run state, deterministic randomness, saves, and content that remains easy to expand.
MEKAI Games is an Italian indie studio creating Rock, Paper, Scissors, SHOOT!, a hand-drawn roguelite for Steam, and Mine Fever for mobile.
A hand-drawn roguelite where a familiar duel becomes a risky run against strange opponents.
Explore the game · Watch the official gameplay trailer · Play on Steam
A pixel art mobile mining game coming to iOS and Android.
Fabio Festa and Pietro Carnevale are the founders of this Italian independent game studio.
A practical Godot architecture for short roguelite runs: scenes, Resources, signals, run state, deterministic randomness, saves, and content that remains easy to expand.
How to design a data-driven Godot card system with reusable Resources, clear triggers, effect resolution, stacking rules, weighted offers, and practical tests.
A practical character production method for building 60 readable hand-drawn opponents: silhouettes, rule hooks, reusable poses, export discipline, and gameplay-size testing.
A practical method for balancing an endless roguelite mode with pressure curves, weighted pools, checkpoints, soft limits, deterministic runs, simulations, and useful playtest logs.
A practical Godot performance workflow: measure first, profile CPU and VRAM, reduce startup work, load scenes in the background, cache shared assets, and test exported builds.
A practical Steam release checklist based on the official Steamworks process and our first release: app fee, store page, real gameplay assets, depots, review, launch, and post-release updates.
Rock, Paper, Scissors, SHOOT! Update 1.3.0 adds Fred's Room, Demonic and Divine Cards, new game modes, visual upgrades, and faster loading.
Looking to collaborate with an indie game studio? MEKAI Games welcomes developers, illustrators, pixel artists, 3D artists, animators, writers, and game audio creators.
The next Rock, Paper, Scissors, SHOOT! update adds Endless Mode, a new boss with a dedicated mechanic, and a new set of demonic cards.
Rock, Paper, Scissors, SHOOT! Update 1.1.0 adds new boss items, smoother animations, a rebalanced economy, clearer feedback, and plenty of fixes.
Independent Steam curators are starting to recommend MEKAI Games' hand-drawn Godot roguelite, with public quotes and verification links on Steam.
Meet Fred, choose a hand, face strange opponents, and turn a simple rule into a risky roguelite run.
Enemies, shops, cards, upgrades, and risky choices make every attempt different in MEKAI Games' hand-drawn roguelite.
How MEKAI Games uses Godot to turn a simple hand game into a fast, readable PC roguelite.
The design rules behind enemies, upgrades, shops, cards, and risky runs in Rock, Paper, Scissors, Shoot!
Why MEKAI Games uses hand-drawn characters, strange locations, and dark comedy to make every duel recognizable.